Thursday, 31 January 2019

SumpKroc, many Necromunda games played, Escher take to the field, Armigers are good in Heresy!

He’s green and mean and looks far too clean…Its Krocka my Goliath Sump Kroc! I’ve currently got 2 Goliath gangs running in 2 separate campaigns, and only just managed to afford this charmer in one.
Painting this guy was fairly easy, and I didn’t nearly apply as much attention as I should have (plus the camera washes everything out)

Tuesday, 15 January 2019

Weekly Progress: Necromunda Chaos Spawn, Magnetised Goliaths, Cult bodies and a minor Heresy drop

Whew, long title, long few weeks. Have been getting heavy into Necromunda Underhive, and in the last three weeks have probably played 6-8 games, so I needed to jump but back in the painting seat to get stuff closed off. First up, this little pet.
My Cult call him their Son, Pelo Petay, and he's a keeper.

Sunday, 23 December 2018

Salt Weathering gone wrong

Eeesh, this doesn't look good...


My little 'Bug' Arvus Lighter conversion got a little bit wrecked today...

Tuesday, 18 December 2018

Weekly Progress; Necromunda Convoy Scenario, Downtown dust-up setup and figure prep

So, this weeks focus has been shared a bit more evenly between my game systems, but primarily on Necromunda. This week, we tried the Convoy scenario....
Setup for this was the most fun. Making that ambush alleyway through the Underhive was genuinely one of the most fun things I've done

Tuesday, 27 November 2018

A third Horus Heresy force

Heresy lives, and thrives in fact. Bring in the Word Bearers...
So, while Necromunda is finally giving me that campaign progression that I've always wanted within 40k, I can honestly say that Heresy still is one of my favourite settings.

Yes, the lack of content may worry some, but in reality we knew the focus would shift.


Wednesday, 21 November 2018

Weekly Progress: A relaxing drive through the Underhive, Necromunda bystanders, Escher Enforcers based

So, who wants to take a caravan through the underhive? Anyone?
This board was initially setup to play the caravan mission, but turned out to be pretty well set up for other games too. At the time of playing, I've still not had the opportunity to get an actual Caravan mission game in, as the gangs have been fighting over the ambush site itself.

Friday, 16 November 2018

My cheap and lazy rivets Tutorial

So every scratch builder has their own way of doing things, and all work differently. My take on these is below, and my results are here and the easiest process to do them quickly too.
So I had a batch of stuff scratchbuilt and wanted the ability to make them have some texture, without always relying on material like PVA/greenstuff/Modelling clays etc to do so.

Tuesday, 13 November 2018

Necromunda scratch Terrain and GW bits

Height is what the Underhive needs, for all its low down, sump-slicking goodness, there's a whole world of pylons and vertical scariness for bullets to explore. Its a long way down from the high points too!

Wednesday, 7 November 2018

House Escher Enforcers

Well the sprue was just lying around...
These are Lyrae 55, Escher sub-faction seconded to the Adeptus Sororitas.

Tuesday, 23 October 2018

Starting a Chaos Cultist Gang Guide 3/3; Mission analysis

Last of the three part look into the Necromunda Cultists is the juicy one, here is an overview of each mission of 24 (thanks book 4) missions at time of going to press that will benefit you as the Chaos gang loving-sinisters the most....
Ultimately don't be afraid to give those I've noted as 'poor' choice a chance, as once the bullets get flying its all to play for! Based on how I run the gang (cheap horde) this is my interpretation of how each would go.

Friday, 12 October 2018

Starting a Chaos Cults Gang Guide 2/3; Gang pros and cons

Whilst the Chaos Cult choice may seem like an easy leap from 40k-Necromunda, do they have any strengths in Campaigns? Skirmishes?

So, building a gang. First things first lets look at the base stats and options for what they can offer.

Tuesday, 2 October 2018

Starting a Chaos Cult Gang Guide 1/3: Collecting, converting, painting

The downtrodden, the knives in the dark, the ruination of the Imperium. The blood-flecked-sweaty-toothed-insane-hiveman you thought you knew. Chaos Cultists!


Saturday, 8 September 2018

Starting a Goliath Gang Guide 3/3; Mission analysis

So, last part of the guide, is a look into how the Goliaths perform in different missions.
If you get the option, here are some of the 18 (at time of going to press) missions that will benefit you the most. I’ve tried to think ahead to how the above will benefit you in these missions.

Sneak preview - Goliath get a bit of a raw deal here.

Tuesday, 4 September 2018

Starting a Goliath Gang Guide 2/3; Gang pros and cons

So, building and painting a gang;done. Now onto playing them, well how do they play? What are their strengths? Weaknesses? Don't worry, I've got you covered with a tips list below! 
Lets cover The Good, the Bad, The ugly, Tactics cards, hangers-on, Skill upgrades, and gear options.


First things first lets look at the base Goliath gang stats and options for what they can offer.
The good, the bad, and the ugly.

Friday, 31 August 2018

Starting a Necromunda Goliath Gang Guide 1/3; Collecting, Converting, Painting

The biggies, the bruisers, the forge-frenzied-gene-packed-gunning-for-your-guts boys in (mostly) red. The Goliaths!
These were a great poster child for the newest edition of Necromunda, if you wanted something to grab you, then this was definitely the right choice.

Saturday, 18 August 2018

Necromunda configurable boards

Mixed up Mortalis and Necromunda.

Combine them people, combine them now! So I’ve been able to play a few games on this terrain and its getting better each time.

Thursday, 16 August 2018

Necromunda Chaos Cultists conversions

I fundamentally cannot paint and play armies for good. Dark Mechanicus, Traitor Sons of Horus, Sons of Sek. Crazy Goliaths are the closest to 'good'. So I figured I'd go for some Cultists to even it out!

These boys are rolling up in your sump, right now.

Wednesday, 27 June 2018

Sunday, 24 June 2018

Tuesday, 19 June 2018

Gang hideout

So after starting a gang I realised I needed some more terrain in the urban space! So I had a decent amount to kit out a ZM, but themed stuff would be better. I decided that I wanted somewhere that I could defend in a Campaign setting.