Last night I sat in the dark and took pictures
of tiny people that live in my house.
So last night, with some new Mortalis tiles,
some fairy lights that came off a Christmas tree and a desk lamp I mocked up a
few photos of the Sons Of Sek moving through a bunker complex. Not a drastically complex setup, lighting was key however.
As you can see here, I started with some colour miniatures
(some new Sons of Sek) that I’d painted recently and not snow-based and a Hades
(my only non-based vehicle.
First couple of photos already showing something I wasn't a
fan of; bases! From experience, tanks are a better subject for this photo
faux-realism, as they have no bases that need to be removed via GIMP/Photoshop
etc. When I’ve tried in the past its far easier to simply try and obscure
miniatures feet but at such close range this is a little tricky.
Snap time, lop off a few feet while I still could and then
with some tiny blobs of blue-tac reattach to the mortalis tiles. Just with the
tiles, I went for some simple poses, and some slight rearranging.
The process I followed was very much trial and error, of the
photos that you see here, there were around 40 that were discarded because they
were out of focus or too lowly lit.
I started with some colour, and realised that because the
Mortalis was as yet unpainted, it would look fairly poor, so in comes the
monochrome filter, and off we go again.
I’m not a photographer, nor have I sat through anything
professional, a bit of googling and plenty of experimentation gave me these
results so take this all with a pinch of salt.
As I was shooting in ridiculously low light, I played around
with the camera settings to alter the shutter speed. This meant that instead of
opening for a 1/60th of a second, it opened for around 1/4th
letting in more light. The light however needs to be constant otherwise the
image will blur. That meant stability. So taking some instruction from Master
sniper Larkin, I baffled the camera with some cloth, and was careful not to
knock it.
You can also use a tripod and a timer delay, but I have
steady hands.
I then fiddled with focal ratio or F number. This changes
the width of the aperture and alters the focus (I think). In my language
however, this mainly means how much background is in focus or not. The higher
the number, the more background detail will show, lower means nearer detail
only. Then play around with the focus of the image itself.
Some more images here, I need a few more bits of scatter
terrain to get these looking realistic but these were a fun experiment.
After
these were taken, I cropped out extraneous information like any bases, any edges of the Mortalis, then had a tweak with the settings of the picture itself using the basic photo editing suites such as are included when you 'edit' a picture, this means some colour tweaking, sharpness, brightness etc.
All in all a fun little experiment. I shall be experimenting with GIMP's free software further to see what results arise from that.Thanks for reading.
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