Showing posts with label Apocalypse. Show all posts
Showing posts with label Apocalypse. Show all posts

Monday, 14 September 2015

State of the desk; Mortalis, Dark Mech, Stormtroopers, Apocalypse

So the desk this week has had a nice tidy after a busy couple of days,

First things first, Mortalis. This was a real “I'm not sure what to paint next. Let’s paint that”, moment. There have been some ridiculously nice colour schemes for Mortalis. See here for the eventual aim (landing bay).
I went the route that suited me best. I wanted dirty, rusted and oiled, but with some semblance of unity. Black and silver looks great as the internal corridors of a ship, but with a little extra work I hoped I could add some more character to it so that it could be other things as well, a bunker complex, the bridge of a ship rather than the bowels, laboratory etc.

I also didn't want to take forever, I have 7 more of these sections to do.

Friday, 8 August 2014

40,000 Apocalyptic commitments needed

We tried our first large-scale game a couple of months back, where we tried out the Apocalypse ruleset with 7th Edition. To celebrate we tried a 40,000 point game. Here follows a breakdown of the our first experiences with the system of Apocalypse, 7th Edition, and the weekend setup.

Being championed by my good friend Bave, who managed the entire planning of the thing we set a date, and started checking how many points those invited collectively had, and how much we could field, to see what would be worth trying out. After bandying about for several days for sizes, we went for a game that would be 20,000 points a side. 

Ambitious, epic, awesome, but possibly a case of eyes being bigger than stomach!