Maybe not...
Showing posts with label Sector Mechanicus. Show all posts
Showing posts with label Sector Mechanicus. Show all posts
Wednesday, 13 May 2020
Catch-up-alanche! Necromunda Shrooms?
Well the Underhive is bleak and full of danger, so a little colourful fungus cant hurt surely?
Monday, 13 April 2020
Catch-up-alanche! Necromunda bulk scenery painting method
Again, no apologies for the title, catch-ups are hard.
So, had a load of Necromunda scenery to paint, so out comes the batch painting assembly line! Apart from needing a decent space to get this done, you can give it a good enough look.
So, had a load of Necromunda scenery to paint, so out comes the batch painting assembly line! Apart from needing a decent space to get this done, you can give it a good enough look.
Tuesday, 28 May 2019
Necromunda configurable boards Picdump - Part 2!
The terrain is the third army on the table, tis true. See below some setups + inspiration for anyone with at least 45 minutes before the game starts! Main thing I drew from this was that I need some big blocks of COLOUR!
Friday, 29 March 2019
Battle Bunnies Custodes fight, 3d printed Necromunda Lift, Ambots!
Have been loving the attention given to 30k at the weekender, and celebrated by playing my first game against a Custodes army with Darien from the Battle Bunnies.
Tuesday, 18 December 2018
Weekly Progress; Necromunda Convoy Scenario, Downtown dust-up setup and figure prep
Setup for this was the most fun. Making that ambush alleyway through the Underhive was genuinely one of the most fun things I've done
Wednesday, 21 November 2018
Weekly Progress: A relaxing drive through the Underhive, Necromunda bystanders, Escher Enforcers based
So, who wants to take a caravan through the underhive? Anyone?
This board was initially setup to play the caravan mission, but turned out to be pretty well set up for other games too. At the time of playing, I've still not had the opportunity to get an actual Caravan mission game in, as the gangs have been fighting over the ambush site itself.
This board was initially setup to play the caravan mission, but turned out to be pretty well set up for other games too. At the time of playing, I've still not had the opportunity to get an actual Caravan mission game in, as the gangs have been fighting over the ambush site itself.
Tuesday, 13 November 2018
Necromunda scratch Terrain and GW bits
Height is what the Underhive needs, for all its low down, sump-slicking goodness, there's a whole world of pylons and vertical scariness for bullets to explore. Its a long way down from the high points too!
Tuesday, 4 September 2018
Starting a Goliath Gang Guide 2/3; Gang pros and cons
So, building and painting a gang;done. Now onto playing them, well how do they play? What are their strengths? Weaknesses? Don't worry, I've got you covered with a tips list below!
Saturday, 18 August 2018
Necromunda configurable boards
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