Maybe not...
Showing posts with label Mortalis. Show all posts
Showing posts with label Mortalis. Show all posts
Wednesday, 13 May 2020
Catch-up-alanche! Necromunda Shrooms?
Well the Underhive is bleak and full of danger, so a little colourful fungus cant hurt surely?
Wednesday, 6 May 2020
Catch-up-alanche! Multicolour Necromunda boards
So these were something I spotted online and realised I needed to try it, and found the process so simple I had to commit. You're best doing with the GW plastic tiles to represent the same process but anything works!
Monday, 13 April 2020
Catch-up-alanche! Necromunda bulk scenery painting method
Again, no apologies for the title, catch-ups are hard.
So, had a load of Necromunda scenery to paint, so out comes the batch painting assembly line! Apart from needing a decent space to get this done, you can give it a good enough look.
So, had a load of Necromunda scenery to paint, so out comes the batch painting assembly line! Apart from needing a decent space to get this done, you can give it a good enough look.
Wednesday, 7 August 2019
Necromunda Ambot Cargo-lugger, Contrast 30k Word Bearers, Mortalis games (Weekly Progress)
Tuesday, 28 May 2019
Necromunda configurable boards Picdump - Part 2!
The terrain is the third army on the table, tis true. See below some setups + inspiration for anyone with at least 45 minutes before the game starts! Main thing I drew from this was that I need some big blocks of COLOUR!
Tuesday, 18 December 2018
Weekly Progress; Necromunda Convoy Scenario, Downtown dust-up setup and figure prep
Setup for this was the most fun. Making that ambush alleyway through the Underhive was genuinely one of the most fun things I've done
Wednesday, 21 November 2018
Weekly Progress: A relaxing drive through the Underhive, Necromunda bystanders, Escher Enforcers based
So, who wants to take a caravan through the underhive? Anyone?
This board was initially setup to play the caravan mission, but turned out to be pretty well set up for other games too. At the time of playing, I've still not had the opportunity to get an actual Caravan mission game in, as the gangs have been fighting over the ambush site itself.
This board was initially setup to play the caravan mission, but turned out to be pretty well set up for other games too. At the time of playing, I've still not had the opportunity to get an actual Caravan mission game in, as the gangs have been fighting over the ambush site itself.
Tuesday, 13 November 2018
Necromunda scratch Terrain and GW bits
Height is what the Underhive needs, for all its low down, sump-slicking goodness, there's a whole world of pylons and vertical scariness for bullets to explore. Its a long way down from the high points too!
Tuesday, 27 February 2018
Weekly progress: Necromunda Shanty and Mortalis 'joiners'
Not so much weekly progress but pretty much the only thing I've been able to attempt to get completed for a good month or so. Blame the family I say!
This was a Antenocitis gift from the missus when I thought I might enjoy Infinity (which, it turns out I did not). These flat packed buildings normally form three similarly sized stackable blocks, and they can be built quite easily.
Unless you're me. I don't know why I think that force is a good way to get these MDF lasercut buildings to go together, but it really doesn't work.
This was a Antenocitis gift from the missus when I thought I might enjoy Infinity (which, it turns out I did not). These flat packed buildings normally form three similarly sized stackable blocks, and they can be built quite easily.
Unless you're me. I don't know why I think that force is a good way to get these MDF lasercut buildings to go together, but it really doesn't work.
Friday, 16 February 2018
DIY Necromunda Mortalis floor tiles
With some Polyfilla and a bit of PVA mix and a press mould, I made some more flat surfaces for my terrain to sit on.
Thursday, 14 December 2017
Weathering makes me moist...
Necromunda Terrain goodness!
Nothing brings a piece to life like great examples of natural elements (or unnatural elements) enhancing the paint process. If anything its also a great way to get some really weird colours added in.
Nothing brings a piece to life like great examples of natural elements (or unnatural elements) enhancing the paint process. If anything its also a great way to get some really weird colours added in.
Tuesday, 17 January 2017
Arvus Lighter Conversion
I call it the 'Bug'.
That might be because its a 'bugabout' to get from A-Z, could be the mandible-like cabin, could be because its small and flits around the place, but for whatever reason, when I look at this thing I think 'Bug'

So while having a look at ways to expand my Mortalis set I realised that I liked the idea of a landing bay and the associated debris and things that would come with it (and will look to get the Forgeworld one). Central to any landing bay however is something landed! Here is my Mechanicum Shuttle, come Arvus Lighter, that I'm halfway completed.
That might be because its a 'bugabout' to get from A-Z, could be the mandible-like cabin, could be because its small and flits around the place, but for whatever reason, when I look at this thing I think 'Bug'

So while having a look at ways to expand my Mortalis set I realised that I liked the idea of a landing bay and the associated debris and things that would come with it (and will look to get the Forgeworld one). Central to any landing bay however is something landed! Here is my Mechanicum Shuttle, come Arvus Lighter, that I'm halfway completed.
Saturday, 30 July 2016
Zone Mortalis Ship Bridge
Tuesday, 6 October 2015
State of the Desk; Sons of Sek TAAAAANKS, some scenery, and some non GW beauties
Tanks have been the focus over the last few weeks. Love em! In an effort to get as many of the core Sons of Sek guys painted I wanted to get these finished and working away.
Soon I'll put together a picture spread to showcase what these guys should look like. Aggressive!
I'm trying a new paint scheme with my Chimera and
Wyvern chassis' that took a lot of work. And in the end I'm not sure whether I'm convinced it was
worth it. Wyvern first.
Friday, 19 June 2015
(Slightly) Cheaper Zone Mortalis; Scatter Terrain
As well as all the Sons of Sek fun and games, I’ve been cracking on with
some generic scatter terrain that will work for Mortalis, and potentially
Infinity as well (although this stuff does look pretty gothic).
Some resources first, literally anything works for small terrain, if it
looks interesting, grab it, keep it.
Tuesday, 5 May 2015
(Slightly) Cheaper Zone Mortalis; Deck grating
I have been searching fairly high and low for this and finally I have found what this stuff is called in the UK.
Plastic Canvas!
Plastic Canvas!
Friday, 1 May 2015
(Slightly) Cheaper Zone Mortalis, Part one.
Apologies for my absence. Mortal concerns and all that.
Mortalis is my luxury. Considering how much I scrimp and
cost-cut through Ebay and budgeting and scratch building, it’s a welcome relief
to just go ‘Yep’ That’ll do for something pretty and easy.
A single tile is £27, a set of four is £90. I could have
bought another 5 or so tanks, or a Super heavy for the price of my 2 x 3 section
that I'm starting with. There will be cost-saving, and this should give you an idea of where savings will be made. OPEN SPACE!
Before that though, I need some tiles, I don’t need to cover an entire floor with it yet so instead of asking family for vouchers for Games Workshop, I ask them for a Mortalis tile instead.
Before that though, I need some tiles, I don’t need to cover an entire floor with it yet so instead of asking family for vouchers for Games Workshop, I ask them for a Mortalis tile instead.
I think Mortalis sells the atmosphere of 40k much better
than most home-made terrain can.
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